Talking about Dead Island, the following video is probably the best among the game’s very few attractive public presentations after its unique trailer (often spoken of as “better than the game”). Be warned you may suffer from certain suffocation or pain in the stomach while watching, enjoy.
In comparison, negative publicities are flying all over the internet, including major no clipping glitches, dancing zombies, faulty character models and the HARDEST BOSS FIGHT EVER. And of course a ton of criticism to the game itself.
Tempted to fist all zombies into sky, I would still play the game under normal condition through first, just showing some respect to other people’s labour you know?
I am planning to churn out a K-on!/!! review over the weekend, so お楽しみに. I would like to point out though that a certain critical task I am currently engaged in (other than playing Dead Island on normal and watching animes, that is) is very time consuming, so I may not update the blog as often in the following month or so. I still try to keep up to a three day schedule though, or in other words by-weekly.
(warning: sarcasm is detected in the article below, fans beware)
“Are you ready? I am ready…” (from op song Ready!!) Ready to jump the fray of entertainment business and make a bunch of girls with interesting characters (yes, interesting is the meticulously chosen word) into super idols that’ll feed you tens of millions of yen per event? If your answer is yes, congrats, please watch The IDOLM@STER and be done with the idea, NOW.
The currently airing (at EP8) The IDOLM@STER anime is the newest addition to the multi-product franchise started with a 2005 game by Namco. The game received huge popularity and branched out everywhere, even Ace Combat 6 (also produced and published by Namco) featured special Im@s paint schemes for fighter jets, which is an idea so awesome it is one step away from total nuts. The awesomeness doesn’t stop here though. When Namco’s “game inspired” anime Idolm@ster Xenoglossia came out it redefined the meaning of poor product management. It doesn’t take an MBA to see what’s wrong here: you simply do not suddenly throw teenage girl idols originally designed to be everyday people into cockpit of an over-the-top robot fighting machine and protect Tokyo, not if you aren’t making Sakura Wars, anyways. In conclusion, fans alienated, seiyuus (voice actors) quit, brand value lost. So does the newest venture on air, The IDOLM@STER, live up to the tradition of the original game?
The building that homes 765 Production (2nd floor only) gives us an image definition for upstart company
Having never played the game on which the story is based, I personally find the anime acceptable. Continue reading →